fix: loyalty tier crash, chat duplicate rooms, sidebar defaults

- LoyaltyPage: levelBadge() now falls back to bronze for unknown tiers
  (DB had loyalty_tier='standard' from old seed data)
- migration 040: deduplicate general chat rooms + add unique index,
  normalize loyalty_tier to bronze for non-standard values
- chat.ts: ON CONFLICT clause now targets the new partial unique index
- Sidebar: DEFAULT_GROUPS only opens 'basics' by default; bump
  localStorage key to sidebarGroups_v2 to clear stale stored state

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-26 10:58:47 +03:00
parent 15fec905e1
commit 5128957d7c
4 changed files with 32 additions and 11 deletions

View File

@@ -0,0 +1,20 @@
-- Fix 1: unique general chat room per hotel (prevent duplicates on every open)
-- First deduplicate: keep the oldest general room per hotel, delete the rest
DELETE FROM chat_rooms
WHERE type = 'general'
AND id NOT IN (
SELECT DISTINCT ON (hotel_id) id
FROM chat_rooms
WHERE type = 'general'
ORDER BY hotel_id, created_at ASC
);
-- Now add the unique constraint
CREATE UNIQUE INDEX IF NOT EXISTS uq_chat_rooms_general_per_hotel
ON chat_rooms (hotel_id)
WHERE type = 'general';
-- Fix 2: normalize loyalty_tier values that don't match our 4 tiers
UPDATE guests
SET loyalty_tier = 'bronze'
WHERE loyalty_tier NOT IN ('bronze', 'silver', 'gold', 'platinum');

View File

@@ -18,7 +18,7 @@ const chatRoutes: FastifyPluginAsync = async (fastify) => {
const { rows } = await db.query(
`INSERT INTO chat_rooms (hotel_id, type, name)
VALUES ($1, 'general', 'Общий чат')
ON CONFLICT DO NOTHING
ON CONFLICT (hotel_id) WHERE type = 'general' DO NOTHING
RETURNING id`,
[hotelId],
)