Remove Tetris animation from login page

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-15 20:44:07 +03:00
parent fb067816b0
commit abf5f83675

View File

@@ -1,4 +1,4 @@
import { useState, useRef, useEffect } from 'react' import { useState } from 'react'
import { Navigate, useNavigate } from 'react-router-dom' import { Navigate, useNavigate } from 'react-router-dom'
import { import {
Hotel, Eye, EyeOff, Sun, Moon, AlertCircle, Hotel, Eye, EyeOff, Sun, Moon, AlertCircle,
@@ -14,165 +14,6 @@ const DEMO_EMAILS = [
'admin@hotelsync.io', 'admin@hotelsync.io',
] ]
// ── Tetris overlay ─────────────────────────────────────────────────────────────
// All 7 tetrominoes with all rotations, each cell = [row, col] offset
const TETROMINOES: { cells: [number,number][][]; color: string }[] = [
{ color: '#06b6d4', cells: [[[0,0],[0,1],[0,2],[0,3]], [[0,0],[1,0],[2,0],[3,0]]] }, // I
{ color: '#eab308', cells: [[[0,0],[0,1],[1,0],[1,1]]] }, // O
{ color: '#a855f7', cells: [[[0,1],[1,0],[1,1],[1,2]], [[0,0],[1,0],[1,1],[2,0]], [[0,0],[0,1],[0,2],[1,1]], [[0,1],[1,0],[1,1],[2,1]]] }, // T
{ color: '#22c55e', cells: [[[0,1],[0,2],[1,0],[1,1]], [[0,0],[1,0],[1,1],[2,1]]] }, // S
{ color: '#ef4444', cells: [[[0,0],[0,1],[1,1],[1,2]], [[0,1],[1,0],[1,1],[2,0]]] }, // Z
{ color: '#3b82f6', cells: [[[0,0],[1,0],[1,1],[1,2]], [[0,0],[0,1],[1,0],[2,0]], [[0,0],[0,1],[0,2],[1,2]], [[0,1],[1,1],[2,0],[2,1]]] }, // J
{ color: '#f97316', cells: [[[0,2],[1,0],[1,1],[1,2]], [[0,0],[1,0],[2,0],[2,1]], [[0,0],[0,1],[0,2],[1,0]], [[0,0],[0,1],[1,1],[2,1]]] }, // L
]
function TetrisOverlay() {
const canvasRef = useRef<HTMLCanvasElement>(null)
useEffect(() => {
let rafId = 0
const delay = setTimeout(() => {
const canvas = canvasRef.current
if (!canvas) return
const parent = canvas.parentElement
if (!parent) return
const W = parent.clientWidth
const H = parent.clientHeight
if (!W || !H) return
canvas.width = W
canvas.height = H
const CELL = 32
const COLS = Math.floor(W / CELL)
const ROWS = Math.ceil(H / CELL)
// offset to center the grid
const OX = Math.floor((W - COLS * CELL) / 2)
// settled[row][col] = border color | null
const settled: (string | null)[][] = Array.from({ length: ROWS + 6 }, () => new Array(COLS).fill(null))
const ctx = canvas.getContext('2d')!
// Draw one tetromino cell: white fill, colored border
const drawCell = (col: number, rowPx: number, color: string) => {
const x = OX + col * CELL + 1
const y = rowPx + 1
const s = CELL - 2
ctx.beginPath()
ctx.roundRect(x, y, s, s, 3)
ctx.fillStyle = 'rgba(255,255,255,0.88)'
ctx.fill()
ctx.strokeStyle = color
ctx.lineWidth = 2.5
ctx.stroke()
}
interface Piece {
cells: [number,number][]
color: string
col: number // grid-col of leftmost cell
yPx: number // pixel Y of top row
vy: number
}
const falling: Piece[] = []
let spawnIn = 300
let last = performance.now()
const maxRow = (cells: [number,number][]) => Math.max(...cells.map(c => c[0]))
const maxCol = (cells: [number,number][]) => Math.max(...cells.map(c => c[1]))
const collides = (cells: [number,number][], col: number, gridRow: number) => {
for (const [r, c] of cells) {
const gr = gridRow + r
const gc = col + c
if (gr >= ROWS || gc < 0 || gc >= COLS) return true
if (gr >= 0 && settled[gr][gc] !== null) return true
}
return false
}
const settle = (p: Piece, gridRow: number) => {
for (const [r, c] of p.cells) {
const gr = gridRow + r
const gc = p.col + c
if (gr >= 0 && gr < ROWS && gc >= 0 && gc < COLS)
settled[gr][gc] = p.color
}
}
const tick = (now: number) => {
const dt = Math.min(now - last, 50)
last = now
spawnIn -= dt
ctx.clearRect(0, 0, W, H)
// Spawn new piece
if (spawnIn <= 0 && falling.length < 3) {
const tIdx = Math.floor(Math.random() * TETROMINOES.length)
const t = TETROMINOES[tIdx]
const rIdx = Math.floor(Math.random() * t.cells.length)
const cells = t.cells[rIdx]
const mxc = maxCol(cells)
const maxStartCol = COLS - mxc - 1
if (maxStartCol >= 0) {
const col = Math.floor(Math.random() * (maxStartCol + 1))
if (!collides(cells, col, 0)) {
falling.push({
cells,
color: t.color,
col,
yPx: -(maxRow(cells) + 1) * CELL,
vy: 1.2 + Math.random() * 0.8,
})
}
}
spawnIn = 700 + Math.random() * 500
}
// Draw settled cells
for (let r = 0; r < ROWS; r++)
for (let c = 0; c < COLS; c++)
if (settled[r][c]) drawCell(c, r * CELL, settled[r][c]!)
// Update + draw falling pieces
for (let i = falling.length - 1; i >= 0; i--) {
const p = falling[i]
p.yPx += p.vy * dt / 16
const gridRow = Math.floor(p.yPx / CELL)
if (collides(p.cells, p.col, gridRow + 1)) {
const snapRow = Math.max(0, gridRow)
settle(p, snapRow)
falling.splice(i, 1)
} else {
for (const [r, c] of p.cells)
drawCell(p.col + c, p.yPx + r * CELL, p.color)
}
}
rafId = requestAnimationFrame(tick)
}
rafId = requestAnimationFrame(tick)
}, 5000)
return () => {
clearTimeout(delay)
cancelAnimationFrame(rafId)
}
}, [])
return (
<canvas
ref={canvasRef}
className="absolute inset-0 pointer-events-none z-10"
/>
)
}
type LegalType = 'ooo' | 'ip' | 'ao' | 'pao' | 'other' type LegalType = 'ooo' | 'ip' | 'ao' | 'pao' | 'other'
@@ -636,16 +477,15 @@ export function LoginPage() {
return ( return (
<div className="min-h-screen bg-gradient-to-br from-brand-50 via-white to-slate-100 dark:from-slate-900 dark:via-slate-900 dark:to-brand-950 flex"> <div className="min-h-screen bg-gradient-to-br from-brand-50 via-white to-slate-100 dark:from-slate-900 dark:via-slate-900 dark:to-brand-950 flex">
{/* Left panel — branding */} {/* Left panel — branding */}
<div className="hidden lg:flex flex-col justify-between w-1/2 bg-brand-600 dark:bg-brand-800 p-12 relative overflow-hidden"> <div className="hidden lg:flex flex-col justify-between w-1/2 bg-brand-600 dark:bg-brand-800 p-12">
<TetrisOverlay /> <div className="flex items-center gap-3">
<div className="relative z-20 flex items-center gap-3">
<div className="w-10 h-10 rounded-xl bg-white/20 flex items-center justify-center"> <div className="w-10 h-10 rounded-xl bg-white/20 flex items-center justify-center">
<Hotel size={22} className="text-white" /> <Hotel size={22} className="text-white" />
</div> </div>
<span className="text-2xl font-bold text-white">HotelSync</span> <span className="text-2xl font-bold text-white">HotelSync</span>
</div> </div>
<div className="relative z-20"> <div>
<h1 className="text-4xl font-bold text-white leading-tight mb-4"> <h1 className="text-4xl font-bold text-white leading-tight mb-4">
Современная PMS система<br />для вашего отеля Современная PMS система<br />для вашего отеля
</h1> </h1>
@@ -684,7 +524,7 @@ export function LoginPage() {
)} )}
</div> </div>
<p className="relative z-20 text-brand-200 text-sm">© 2026 HotelSync · SaaS PMS Platform</p> <p className="text-brand-200 text-sm">© 2026 HotelSync · SaaS PMS Platform</p>
</div> </div>
{/* Right panel */} {/* Right panel */}